Search results for "feeling of control"

showing 2 items of 2 documents

Feeling of control of an action after supra and subliminal haptic distortions

2015

Here we question the mechanisms underlying the emergence of the feeling of control that can be modulated even when the feeling of being the author of one’s own action is intact. With a haptic robot, participants made series of vertical pointing actions on a virtual surface, which was sometimes postponed by a small temporal delay (15 or 65 ms). Subjects then evaluated their subjective feeling of control. Results showed that after temporal distortions, the hand-trajectories were adapted effectively but that the feeling of control decreased significantly. This was observed even in the case of subliminal distortions for which subjects did not consciously detect the presence of a distortion. Our…

AdultMalehaptic feedbackmedia_common.quotation_subjectEmotionsPoison control[ SCCO.PSYC ] Cognitive science/PsychologyExperimental and Cognitive PsychologySubliminal Stimulationfeeling of controlconsciousnessYoung Adult[SCCO]Cognitive scienceinternal modelsArts and Humanities (miscellaneous)Developmental and Educational Psychologymotor controlHumansPerceptual Distortionmedia_commonHaptic technologyPerceptual DistortionSubliminal stimuliMotor controlRoboticspredictionHandTouch PerceptionFeelingAction (philosophy)Touch Perceptionagency[SCCO.PSYC]Cognitive science/PsychologyFemalePsychologySocial psychologyCognitive psychology
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Emotional user experience and feeling of control

2015

Current research on emotional user experience lacks a clear exposition on the relationship between feeling of control and the emotion response. The appraisal theory of emotion posits that perceived control over an event is an important factor in determining the emotional response to the event. It is therefore hypothesised, that the relationship between emotional experiences and interaction events is mediated by feeling of control. In an experiment (N = 38), participants used a joystick to control game objects, and gave self-reports of their emotional states and feeling of control. Pathway analyses predicting the factors of emotional experience with event logs reveal that feeling of control …

ta113business.industrymedia_common.quotation_subjectemotionEmotion workAppraisal theoryfeeling of controlPAD emotional state modelFeelingUser experience designuser experienceEmotional expressionPsychologybusinessEmotional exhaustionSocial psychologyCompetence (human resources)ta515media_common
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